Bounty Hunt

Is a game mode in Castlevania: Grimoire of Souls.

Summary
Bounty Hunt is a competitive game mode available after the completion of the first chapter's boss, the Giant Bat. In it, 4 players compete to destroy the most monsters and secure the most points to gain the highest rewards available. Enemies will spawn in periodically over a large map until the counter reaches zero, after which the boss monster(s) will spawn and a portal to the center area will appear on either side of the map for players to reach them quickly. The battle will fail if all players are defeated or if a single player disconnects. Failure results in all rewards being forfeited for all players. The difficulty of the enemies is based on the lowest power character.

Mechanics
Enemies spawn in waves periodically denoted by the large summoning circles that appear to all players which show the enemy's size, strength, and how long before they spawn. The enemy counter at the bottom middle portion of the screen shows how many enemies are left before the boss is summoned. Once the counter reaches zero, no more enemies will spawn and instead portals will appear to the center area along with up to 5 summoning circles for the boss and other supporting minions. The castle area is also littered with traps that will become active the longer the battle lasts. Among them are spikes, iron maidens, swinging blades, flame jets, and spike pillars. The center area along with the lower portion of the boss arena will be subject to strong winds which will make movement in those areas difficult. There are two stations on the left and right side of the map that will spawn Blue Bells which drastically increase a character's movement and attack speed. There is a central station in the boss arena that will periodically spawn food for healing and can be accessed early by dropping from the upper middle part of the map.

Map
Currently only a single bounty hunt map is available. The map is reminiscent of Harmony of Despair's large maps. There are many paths that circle around a large central area. The map screen can be expanded by tapping the button at the top right corner of the screen.

Enemies
Enemies from any chapter can be summoned into the map though the monsters summoned in later waves will contain monsters from later chapters. There are two enemies that only spawn in bounty hunt: The Great Ghost and the Sarcophagus.

The Great Ghost

 * This enemy spawns when nearly half of all waves are cleared. It will fly around the map and harass players with a heavy knockback and freezing attack. It can be damaged and forced to retreat but is impossible to kill.

Sacophagus

 * This enemy is stationary and unable to deal damage to players. It instead serves as an easy way to boost score as attacking it will increase a players score. Destroying it completely grants an even greater score boost. These enemies do have have summoning circles that show where and when they will spawn but they do have set spawn locations.